Mistrealm

Dungeons and Dragons

Spells from the d20 SRD

Magic Weapon

SchoolTransmutation
LevelCleric 1, Paladin 1, Sorcerer/Wizard 1, War 1
ComponentsV, S, DF
Casting Time1 standard action
RangeTouch
TargetWeapon touched
Duration1 min./level
Saving ThrowWill negates (harmless, object)
Spell ResistanceYes (harmless, object)
Short DescriptionWeapon gains +1 bonus.
DescriptionMagic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. (An enhancement bonus does not stack with a masterwork weapon's +1 bonus on attack rolls.)

You can't cast this spell on a natural weapon, such as an unarmed strike (instead, see magic fang). A monk's unarmed strike is considered a weapon, and thus it can be enhanced by this spell.

ReferenceSRD 3.5 SpellsM-O

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